![]() New EncounterĪttack and Defend is a challenging new mission type where your mercenaries must destroy an enemy’s base to stop a steady stream of attackers before they can overcome your forces and knock out your employer’s base. ![]() The Gallant Urban Assault Tank sports a variety of weapons to fight at all ranges with speed and agility, the Packrat is a battlefield support vehicle equipped with a prototype version of ECM, and the Rotunda is a reconnaissance vehicle equipped with a prototype version of Active Probe. Fight through urban sprawl with new ‘Mechs and mechanics. Beyond just weapon balance, movement, initiative, pilot skills, and to-hit numbers are handled very differently. BTR - Combat has some very noticeable changes. Combat: Vanilla+ - Combat plays exactly like vanilla. New FlashpointsĪ wide variety of new branching short stories that link together mercenary missions, crew conversations, special events, critical choices, and rare bonus rewards. Urban Warfare Combat drops into metropolitan territory, with explosive results. Campaign mode is not available in this mod, so all the story missions are included as a flashpoint chain, that give them a little twist. The Javelin is a compromise between speed and firepower, with close-range knockout power. HyadesRim - According to the developer: If your system runs Urban Warfare, this should pose no issue. According to the developer: between BEX and BTA. BTR - With some differing mechanics and more units, this is somewhat more taxing than the base game. The experimental Raven 1X sports an advanced electronic warfare package that combines ECM and Active Probe systems into a lightweight component. Vanilla+ - If your system runs Urban Warfare, this should pose no issue. Meanwhile, ‘Mechs equipped with Active Probe can reveal, locate, and target enemy units that would otherwise be hidden. ‘Mechs equipped with Electronic Countermeasures (ECM) and nearby friendly units are obscured from enemy targeting systems, and immune to indirect fire. The return of these lost technologies will forever change the 31st century battlefield. New hazards like destroyed coolant exchanger buildings and broken electrical transformers that disrupt targeting will drastically change the battle as you go. Every building in the new urban biome is fully destructible, so you’re never more than a few salvos away from a new line of sight, or the defensive cover of high-rise rubble. Urban Warfare is also included in the BATTLETECH Season Pass, along with Flashpont. Street brawls introduce new tactical gameplay challenges as ‘Mech combat moves from wide-open natural landscapes to vast urban sprawls. Urban Warfare brings 'Mech combat to the vast cityscapes of the Inner Sphere Electronic warfare, large-scale building destruction, environmental mechanics, new enemy units and more make the urban sprawl a whole new battlefield.
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